Long Life: team boss fights, festivals all year, winter, and a living world
The biggest drop so far: boss fights with skills and runes, Halloween, Loy Krathong, Christmas and New Year, a winter with fishing lines and snow rods, a world with a wandering legend, and events players can host themselves.
New systems open one at a time after this update, not all in a single day. Anything whose time has not come yet will not show up in the game.
This is the biggest update the game has had so far: team boss fights with skills, festivals that change the event grounds with the real calendar, a winter with fishing lines and snow rods, and a world where something is always wandering by. Below it is split by topic, so you can jump straight to what interests you.
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Bosses
Boss fights with skills, teamwork and weekly rewards
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Boss skills and runes
Boss rooms now have a skill bar: Harpoon, Net Throw, Rod Slam and Whirlpool, plus a dash to dodge boss moves. Unlock them by level or with runes, then rank them up for more damage and shorter cooldowns.
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Party frame in boss rooms
See yourself and the friends fighting beside you, each with a health bar. You can tell at a glance who is in trouble, who is down, and how much health the boss has left.
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AUTO skills
Turn on AUTO and the game keeps casting your skills for you when your hands get tired. Casting by hand with good timing still does more.
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Skill dock
Skills sit in one row above the cast button, within thumb reach on phones. On a computer you can use number keys, and there is a slot for healing potions right next to them.
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Weekly boss contract and Challenge Room
Each week a contract with special conditions opens a Challenge Room against a boss. The more kills you join, the more choices you get in the weekly chest.
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Boss hunt log and boss whelps
The log tracks how many times you have felled each boss, and every boss has a whelp you can win as a pet.
Festivals and event fish
Halloween, Loy Krathong, Christmas, New Year, and the fish that belong to each
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A festival ground that follows the calendar
The festival ground changes with the real calendar: Halloween, Loy Krathong, Christmas and New Year, each with its own activities and goods.
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Festival fish for every festival
Halloween, Loy Krathong, Christmas and New Year each bring their own fish to chase, from tiny ones to a few very rare hunts. They can only be caught during that festival, and some only come out at night.
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Halloween hide and seek with ghost bots
A spooky hide-and-seek. If there are not enough players, ghost bots join in to fill the game.
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Spirit Maze, a new layout every run
Find the way out while collecting spirit lights. The layout is different on every run, with keys and locked doors, patrolling ghosts, one-way gates and false hedges. The higher your level, the bigger and harder it gets.
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Floating a krathong
Float a krathong from the riverside stand at the festival ground and watch everyone's krathongs drift downstream together.
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Sky lanterns for the whole server
On every night of the festival, the whole server releases sky lanterns at the same moment.
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New Year countdown and fireworks
Wait at the festival ground, count down together, and set off fireworks as one at midnight.
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Secret Santa
Wrap a gift for a stranger, let the game pick the recipient, and open them together on Christmas.
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Three festival hats
A carved pumpkin hat, a Santa hat and a New Year party hat, drawn for all 8 directions. Buy each with coins, only while its festival is on.
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Festival rod and float skins
A pumpkin-vine rod, a Christmas candy rod, a mini krathong float, a red lantern float and more. They only change how your gear looks and give no extra power.
Winter, lines and rods
Snow, a new fishing-line slot, and seasonal rods
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Snow instead of rain in winter
From the end of the year into the new one, rain on the winter maps turns into real falling snow.
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A cold season: fish bite slower
While the water is cold, fish bite slower and run smaller unless you bring cold-proof gear. New players are not affected.
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Fishing lines, a new gear slot
The better the line, the bigger the fish it holds without snapping, but every cast wears it down. Choose from nylon, fluorocarbon, braided, silk, steel and glowing lines.
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A fishing line tab in the shop
The shop now has a fishing line tab that jumps straight to the line shop, so you no longer have to hunt for where to buy them.
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Winter lines and festival lines
Winter lines keep you from falling behind in the cold. Festival lines are just for showing off and add no power.
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Winter rods
Seasonal rods that genuinely help in the cold. You can enhance them, socket them and sell them like normal rods, and they go on sale ahead of winter.
Living world
Roaming legends, world events, realm gates, and things placed on the map
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The roaming legend
A legendary boss wanders between ordinary fishing maps, and the whole server fights it together over one shared health bar.
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Legend blessing
When the legend falls, golden sparks float over every player's screen. Tap to take the blessing once within the day.
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World events
In the evening you may see ghost fog, a meteor shower or a flash flood, affecting everyone on the server at once, with an on-screen announcement at the start and a countdown to the end.
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Activities that live on the map
The season banner pole, the weekly quest board, the Today board, the compass stand, the glass tank hall and the shrine of life now stand on the maps. Walk up and tap them instead of only using screen buttons.
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Realm gates and their atmosphere
Dimensional gates open in rounds on existing maps and bring a heaven, hell or abyss atmosphere. Every fish species carries marks for each realm to collect.
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Night fish and time-of-day stamps
Some fish only appear at night, and each species has dawn, dusk and night stamps in the almanac, earned by catching it yourself at that time of day.
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Map stats boards
A wooden board beside each map's fishing spot shows the biggest fish of the week, the top anglers and recent rare catches.
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Buried treasure and valuable junk
Bury coins or items for other players to hunt, with a hot-and-cold compass to guide them. Junk you reel in can occasionally turn out to be valuable. The game never creates extra money by itself.
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Old Piak, the travelling merchant
Old Piak travels round the original fishing maps in rounds, selling things you cannot buy anywhere else.
New activities
The trawler, the rift pond, and events players host themselves
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Trawler voyage
Board as crew with friends: handle deck events together, haul the nets, fight the giant shadow and open a reward crate when you return to port.
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Rift dive
Dive down the rift pond floor by floor, relaxed: no rankings and no penalties. Each run has different special conditions.
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Player-hosted hide and seek
Put up a coin prize, disguise yourself as a prop on a map and let friends find you. The first finders split the prize.
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Player-hosted fishing contest
Set up your own fishing contest with a coin prize. The result is judged from the fish actually caught during the contest, so only real catches count.
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Job board, including boss-assist jobs
A notice board by the fishing spots where players ask for fish or items, or hire help dealing damage to a boss. Whoever finishes the job gets paid, and the pay is held safely until it is done.
Economy and collection
Orders, the museum, the aquarium, and long-term goals
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Weekly orders
Your own weekly fish orders: hand in fish you catch to earn rewards. They scale with your level.
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The fish museum
Donate fish to the museum. The more different species you donate, the higher the reward milestones you unlock.
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Legend hunts
Hunt legendary fish by working things out yourself, one hint at a time.
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Aquarium journal and evolution lines
Daily tasks for your tank, a collection book of the fish in it, and fish that evolve into the next one in their line. You see the cost before you decide.
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Collection sets and size crowns
Collect fish across maps to complete sets, and chase big catches to earn a size crown for each species in the almanac.
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Achievements and seasons
Long-term goals to chase at your own pace, and a time-limited season with tasks and reward tiers.
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Rebirth and paths
At the top level you can start a new life for an XP multiplier, then pick a path with a specialised bonus.
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The Today board
One board for everything that runs on the clock, so you can see what is next without hunting for it.
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Rest bonus
Days you do not play are saved as a bonus to spend when you return, so a break never costs you quests.
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Weekly quests
Small goals for the week that you can finish any time during it.
Quality of life
Screens, buttons, sound and visuals that are easier on the eye
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A "what's new" link on the update banner
When the game tells you an update is ready, there is now a link to this page so you can read about it before refreshing.
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Hand-painted art instead of code-drawn shapes
Fish shadows, rain, flood pools, event flags and many other effects in the world are now hand-painted pictures that match the scene instead of plain shapes.
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Cleaner map layouts
Randomly placed things on a map no longer block exits or sit on top of each other, labels no longer stack, and every exit has a name in both languages.
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Easier tapping on phones
Panel tabs are tall enough for a thumb, the side stack of context buttons no longer spills off the screen, the smallest text is larger, and toasts no longer cover your thumb buttons.
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Boss rooms are easier to read
The boss introduction is a painted plate above the boss instead of a strip across it, wide windows zoom out to fit the boss and the players, and the naga's head is no longer hidden by the health bar.
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Sound and effects balanced
Sounds for the new features are matched to the game's main volume, and festival atmospheres no longer pile on top of each other.
Fixes
Bugs that have been squashed
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Fixed exits and arrival points on several maps
Corrected exits that led to the wrong map, labels that did not match, and the spot where you appear after crossing maps.
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Spirit Maze: tap-to-walk goes through doors you hold a key for
Once you hold a door's key, that door no longer blocks tap-to-walk paths.
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Flash flood: pools no longer stick from the old map
After changing maps, the first set of flood pools no longer keeps the old map's spots, and pools, relief crates, forage and chests no longer overlap.
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No wandering villager where there should be none
The wandering tip villager no longer turns up in the Spirit Maze, the rift pond or on the trawler deck.
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Job boards and event flags stay out of boss rooms
The job board, the hide-and-seek flag and the contest banner no longer appear in boss rooms or special maps.
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The clue scroll no longer shifts the game screen
Opening the clue scroll no longer shifts the whole game view, which used to throw off every panel you opened afterwards.
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